We all wear masks, most of the time in the metaphorical sense - we behave in certain ways before our families, our co-workers, people on the street. This is a natural defensive behaviour, since humans, most of them, believe that exposing your actual "self" before anyone except the closest of people (and in some cases even before those) puts them at risk. People are uncomfortable with being themselves before others for fear of this being used as a weapon against them.
This is also why people seem startled or shocked by those who do not feel restraint in their public behaviours - they see them as behaving obscenely, or perhaps carelessly. Both cases are just scary to most people.
For similar reasons when conducting some activities related to TPF I wear an actual physical mask.
It is a mask emotionally linked to myself, being a sad reminder of a happier times, representing an entity of an approach akin to mine, yet with a differrent motivation altogether.
The motivation is simple - this is another layer of character that neds to be penetrated before my personality itself will become the target. However, this is not the only reason.
As we're set in this struggle with a faceless horror, we are becoming characters in a story and masks reinforce the roles we play, while some of TPF's drones, if they were masks anyway, wear almost featureless ones, to accentuate their "spear-carrier" nature.
Makes me wonder what kind of mask my 'Rock' would wear...
But enough of this pseudo-intellectualism on my part, on to the status report on the victims:
Adrian is slowly developing hostility towards people normally friendly to him and has once recounted losing time, but he cannot recall the conversation in which this happenned.
Brian finished an archive binge on Dreams in Darkness and got quite heavily into Everyman HYBRID. Vicitim has taken to study of mythical and occult techiniques of driving off evil fairies.
Clara seems okay so far. Symptoms have not changed since last noted.
Also, I know this is pprobably not funny, but the Three Sages have become three Gs:
Guardian, Guide and Gone.